//::===============DarKWhiteness Addy Logger=====================::// //::============== Pointers ====================::// #define ADR_PlayerPointer 0xA48E74 #define ADR_ServerPointer 0xA48E04 #define ADR_BasePointer 0xAA2C58 #define ADR_AngelsPointer 0xA489AC #define ADR_DevicePointer 0xA489B0 #define ADR_PlayerSize 0x1D10 //::=============== MapAdress =====================::// #define ADR_GlassWalls 0xA48AA0 //::=============== User Info =====================::// #define ADR_D3DNAME 0x9F1AE0 #define ADR_D3DIP 0x9F17F4 #define ADR_D3DHP 0x9F2CB0 //::=============== Address =====================::// #define ADR_Playerspeed 0x88FA50 #define ADR_Stamina1 0x867AAC #define ADR_Stamina2 0x867AB0 #define ADR_Stamina3 0x867AB4 #define ADR_Stamina4 0x867AB8 #define ADR_Stamina5 0x867ABC #define ADR_NoSpawnWait1 0xB7FC38 #define ADR_NoSpawnWait2 0xB7FC3C #define ADR_NoSpawnWait3 0xB7FC40 #define ADR_NoBounds1 0xB7FAB0 #define ADR_NoBounds2 0xB7FAB4 #define ADR_NoBounds3 0xB7FAB8 #define ADR_WalkTroughWalls 0x867884 #define ADR_RollSpeed 0x88F834 #define ADR_VirtualJump 0x88F6A4 #define ADR_SuperNoSpread 0x88F5A8 #define ADR_Scope 0x903D98 #define ADR_Boneshot 0x890490 #define ADR_WeaponShot 0xA48EB4 #define ADR_WeaponReload 0xA48EC0 #define ADR_NoShotEffec 0x8650A8 #define ADR_QuickPlantDefuse 0xA489D0 #define ADR_PlantAnyWhere 0xA489EE #define ADR_DefuseAnyWhere 0x9E2914 #define ADR_Gm Warnig 0xAB1144 #define ADR_MedicAmmoBox 0x890488 #define ADR_AnimationProne 0xA48EA0 #define ADR_AnimationVeh 0xA48EAC #define ADR_AutoRepair 0xA489F7 #define ADR_AutoAmmo 0xA489F5 #define ADR_AntiAfk 0xB7FA64 //::=============== Offset =====================::// #define OFS_Premium 0x58C #define OFS_Dinar 0xDF330 #define OFS_level 0xDF320 #define OFS_Slot5 0xC70C4 #define OFS_Slot6 0xC70C5 #define OFS_Slot7 0xC70C6 #define OFS_Slot8 0xC70C7 #define OFS_X_Pos 0x10300 #define OFS_Y_Pos 0x10310 #define OFS_Z_Pos 0x10308 //::===============FastAlle's=====================::// #define ADR_FastAmmo 0x50D845D8 #define ADR_FastHealth 0x50D845E0 #define ADR_FastRepair 0xA02658 //::=============== WeaponBinder =====================::// #define ADR_SlotBase 0xC5F20 #define ADR_WeaponBase 0xA69B0C #define ADR_ServerBase 0xA48E04 #define ADR_ClassBase 0xAA47F8 #define ADR_PlayerSlot 0x0 #define ADR_PlayerId 0x1D00 //::=============== Assembly =====================::// #define ASM_AutoStart 0x533F77 #define ASM_MessageBox 0x4B52BD //::===============CBaseLogger=====================::// struct CBase { CPlayer* plocal; char xUknow0[1211368] CPlayer** pGlobal; }; CBase* p_Player = (CBase*)(ADR_PlayerPointer);
Warrock Hack Warrock Hile Warrock Hack İndir Warrock Download Wolfteam Hile Wolfteam Hack
1 Kasım 2012 Perşembe
Warrock Addy s [ Warrock Kod ]
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